Matthias Shapiro

developer/integrator with IdentityMine, infovis enthusiast

Windows Phone 8 & 7.x Design Cheat Sheet

I tweeted this, but it is so fantastic it needed its own blog post.

Nathalie BELVAL (@nbelval) put together this handy card for designing and developing apps for Windows Phone 7.x and Windows Phone 8. It contains all the information you might need for:

  • Resolutions in Windows Phone 7 & 8
  • Application assets (screenshots, splash screens, application icons, etc)
  • Accent colors
  • Available icons

Download it, print it, love it.

image

Thanks to @winphonegeek for finding this.

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4 Responses to Windows Phone 8 & 7.x Design Cheat Sheet

  1. Claus Jørgensen

    Hey, the IconicTemplate tile size is essentially wrong. While it’s technically correct, it’s posting the size of the entire tile, rather than the IconImage that’s *on* the tile (which is the actual interesting resolution!).

    This means that if you use those sizes for the IconImage itself, you’ll end up pushing the Count off-screen, and getting a poorly resized and skewed image in the middle.

    On http://stackoverflow.com/a/12958512/95309 I’ve detailed the correct resolutions for the icon.

    Otherwise really nice find :)

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