Matthias Shapiro

UWP, WPF, XAML, C# and other ancronyms

Monthly Archives: October 2016

HoloLens Import of SketchUp Models

Posted on by matthiasshapiro
Building HoloLens apps is more fun when you have models. I mean… spheres and cubes have their place, but it’s decidedly

Unity Checklist for HoloLens Developers

Posted on by matthiasshapiro
Whenever you start a HoloLens project from scratch in Unity, you’ll need to do a couple things to get everything in place