Bookmarks for March 6th
These are my links for March 6th
These are my links for March 6th
Thought I’d take a moment and toss up the WPF/Wiimote video that we submitted to the MIX 08 Show Off competition:
They’ve just posted the Show Off winners from MIX 08, and my Wiimote Visualization squeaked in at number 3. Here is the complete list of winners: Crayon Physics Deluxe by… Read More »Show Off Winners!
Now that we’ve successfully demoed the Wiimote visualizer in the Open Space at MIX 08 and shown off what we can do at the Show Off event, I need to… Read More »WPF Wiimote Library (Now With Project Files!)
OK, I’ve been waiting to post more on the Wii multipoint for a while, but I’m been waiting to get some kind of mobile infrared light system working. If you’ve… Read More »The Trials and Travails of the Infrared Multipoint
OK, I hope no one is using my last post as an example of what you should be doing when interfacing the Wiimote with WPF. Because it was completely hack-tastic.
Instead, use my new WPF/Wii library. It uses the WPF INotifyPropertyChanged interface to act as an interface so that we can bind the Wiimote data directly to the XAML. More on that in a little bit, but first…
In this post, we’ll walk through creating a basic multi-point capable app that uses the Wiimote as an input device. What is really unique about this post is the fact that we’re going to do this in a way that requires absolutely no code whatsoever on your part.
That’s right. No code. At all. Zero knowledge of C# required.
Read More »WPF Wii Multi-Point Tutorials, Part 2: Writing a Code-less Wiimote Program
Download WPF Wii Data Visualizer (App only, 355K) Download WPF Wii Data Visualizer (Visual Studio 2008 Source, 676K) Warning: The project will not run if your Wii controller isn’t connected… Read More »WPF Multi-Point Tutorials, Part 1.5: WPF Visualization of Wii Data
OK, so I’ve taken note of multi-point WPF a couple times now (both times were in regards to Rick Barraza’s Cynergy demo) and I started noticing that people are really interested in this. So I decided to take some time to create a couple tutorials on creating multi-point interfaces in WPF.
A point of note: I am not a programmer. I am a designer. This means that whatever code I post will probably be a mess. But it also means that if I can make something work in WPF, anyone can.
The first question we need to address is how to pull multi-point interaction data into your system. You could, of course, buy one of these. I don’t have that kind of money, so I decided to try my hand at the poor man’s multi-point: the ever useful Wiimote controller for the Nintendo Wii.
In this post, we’ll go over how exactly to connect your Wii controller to your computer via Bluetooth. (I’m using Vista. Could be different for XP, but I haven’t tried.)
First, open up your Control Panel and double click on “Bluetooth Devices”
Read More »WPF Multi-Point Tutorials, Part 1: Connecting the Wiimote Controller
Last time I was at Microsoft, I spoke briefly (for about 2 hours) with Rick Barraza about the need to get designers into the WPF space and how des/devs (designer developers)… Read More »WPF Multitouch via Rick Barraza