WPF Wii Multi-Point Tutorials, Part 2: Writing a Code-less Wiimote Program
OK, I hope no one is using my last post as an example of what you should be doing when interfacing the Wiimote with WPF. Because it was completely hack-tastic. Instead, use my new WPF/Wii library. It uses the WPF INotifyPropertyChanged interface to act as an interface so that we can bind the Wiimote data…